Untitled Goose Game guide: The Garden to do list
Untitled Goose Game is a brief and rambunctious puzzle sport. In it, you play as a goose on the unfastened turning a small city the wrong way up. In every space, you will have a set of small tasks to finish earlier than you may transfer onto the subsequent space.
Since you want to accomplish a handful of these targets and one ultimate activity earlier than you may transfer onto the subsequent space, you may get caught. Right here’s a walkthrough of The Garden space that can get you thru that part.
We’ll do some of the tasks out of order to make your life simpler.
After leaving the forest, the first space you’ll encounter is the Garden. There’s a number of tasks right here that can train you the fundamentals of Untitled Goose Game.
THE GARDEN TO DO LIST
- The Garden to do list
- Get into the Garden
- Steal the groundskeeper’s keys
- Get the groundskeeper moist
- Rake within the lake
- Have a picnic
- Make the groundskeeper hammer his thumb
- Make the groundskeeper put on his solar hat
GET INTO THE GARDEN
You will have a couple of choices right here. You possibly can:
Activate the sprinkler that can pressure the groundskeeper out, and you’ll sneak in behind him
Use the opening within the wall situated to the left of the Garden
Honk to get his consideration and seize one of many fertilizer baggage to pressure him out
Our most well-liked choice is grabbing the radio. Doing so turns the radio on, forcing the groundskeeper to come back out. You possibly can head into the Garden proper after, or you may try the subsequent activity first.
STEAL THE GROUNDSKEEPER’S KEYS
Going barely out of order, you must do that activity first.
Because the groundskeeper tries to get the radio again after you seize it, slowly stroll round him and seize the keys off his facet. Run into the Garden, finishing each tasks. To arrange the subsequent activity, depart the keys close to the sprinkler.
GET THE GROUNDSKEEPER WET
After you’ve left the keys close to the sprinkler, the groundskeeper will run to retrieve them. Head out of the Garden and activate the sprinkler whereas he will get the keys. You may as well decide up an merchandise just like the radio and get him to chase you into the water.
RAKE IN THE LAKE
There’s a rake situated behind the Garden. Seize it and stroll across the planters on the fitting facet so you may pull it via the Garden with out the groundskeeper seeing you. Then drag the rake into the lake.
HAVE A PICNIC
There are a couple of steps on this course of:
A lot of the objects are contained within the Garden itself, together with the pumpkin, jam, thermos, carrot, and the radio (if the groundskeeper has taken in again).
The remainder of the objects just like the apple, sandwich (keep in mind to seize each items) and the basket are close to the chair by the lake.
Deliver all of these objects to the picnic blanket subsequent to the fitting on the fitting.
After doing these first 5 steps, a further activity. “make the groundskeeper hammer his thumb,” will probably be added. You’ll want to do that one to maneuver on. Nevertheless, the one activity you haven’t performed, “make the groundskeeper put on his solar hat,” is less complicated to do after finishing the ultimate activity.
MAKE THE GROUNDSKEEPER HAMMER HIS THUMB
After finishing all however one of many tasks, the groundskeeper will pull out an indication and hammer it in. Nevertheless, by the point this ultimate activity is added, the groundskeeper may need to deliver again the objects you stole from him from the picnic. If he does, assist him out by bringing some of them again into the Garden to hurry up the method.
Proper as he raises his arm to strike for the ultimate time, honk, and the groundskeeper will get scared and hit his thumb. It will trigger him to fall down and open a door so that you can transfer on. Earlier than leaving, pull the signal again out so he can hammer it in once more and you’ll full the final activity.
MAKE THE GROUNDSKEEPER WEAR HIS SUN HAT
Because the groundskeeper will get up and tries to hammer within the signal once more, head exterior the Garden by way of the door he opened within the final activity. As he hammers, scare him once more.
Now that you just’re exterior, when he falls, you’ll be proper subsequent to his head. Seize the hat off his head and conceal it out of sight. When he can’t discover it, he’ll go into the Garden and placed on his solar hat.
That’s it for all the usual missions within the Garden.